Strikeforce: Morituri is an often overlooked classic of the late 80s. Half of the series was written by Peter Gillis (probably most known for his bizarre runs on Defenders and Dr. Strange) and the other half by James Hudnall (probably best known for his work on Alpha Flight and some assorted Ultraverse titles, if anyone remembers those anymore), both of whom are often overlooked classics of the 80s themselves (also noteworthy is that the later 1/3 of the story contains some of Mark Bagley’s earliest work). While it was published by Marvel, it was not part of their regular superhero universe. This was a story of an Earth without superheroes which was being invaded by aliens. Aliens called The Horde, who incidentally had balls for chins.
Neverending Nightmares is an interesting little horror game. There isn’t much in the way of a plot here. You just wake up to a dark and mysterious house and begin looking for your sister and weird things happen.
I’m going to go nuts with the pics and vids on this one because there were just so many fucked up things in this game that needed showing off. This is easily one of the weirdest games I’ve ever played. Probably even weirder than Fahrenheit. First a quick introduction to the plot though. You are Steve, a guy who wakes up in a strange bed, in a strange faux-1950s town named Harvest. You can’t remember anything, but you quickly get the strange feeling that this family in your house is not really your family and it becomes clear very quickly that something is seriously wrong with this town.
DeadCore is a Portal-type first person physics puzzle game, the likes of which we have all seen many times by now. The twist with this one is that it plays like a twitch shooter, requiring fast reflexes and high precision movement and aiming. It kind of reminded me of some of the crazier levels of the old Unreal Tournament games.
Picked this up when I picked up that Strangers in Paradise set the other day. It’s a pretty brief read, so not as much to say about this one. It’s an interesting sci-fi thriller, which is quite a departure from SiP, but it’s a much shorter story and it suffers a little from it, particularly in the ending where you can see many signs that the story was not intended to end this quickly.
I have always avoided these David Cage games because I had vague memories of trying this game out back when it originally came out and there being some kind of really awkward scene in the beginning where David Cage literally walks into the restaurant you start the game in and starts talking to you directly about his game before it even starts. It just struck me as a really horrible, and more than a little pretentious, way to set the scene for a story and it just immediately put me off of the whole thing. Later there was all that hype about Heavy Rain and it looked pretty similar and I didn’t have a PS3 at the time anyway so I just ignored it. All this time I was under the impression that these games were just standard over-dramatic murder mystery thrillers that people just liked because of their advanced graphics. One day, not long ago, I saw an article on the interwebs about a remastered re-release of this game coming soon. I don’t even know why I clicked on it, but I did, and went to browse the comments section for some reason. One of the comments said “Only in a David Cage game can you have sex with a dead person and fight the physical form of the internet…”, and for some reason that suddenly made me really want to play this game. What does that say about my state of mind? Who cares, I’m talking about a game here!
Alright. Lords of the Fallen. I, like many other people who talk about this game, am inevitably going to compare this game to Dark Souls, which may seem a little unfair, but it IS an unapologetically blatant Dark Souls clone, so that’s the price it has to pay.
This series is often solicited as “the greatest love story ever told” and sounds more like something my wife would have mixed in with her Jane Austen books, except also with a lot of lesbians. Oh boy, lesbian love stories, my favorite and most relatable kind of story! I don’t remember exactly when I first read this series or how I ended up reading it. I just heard a lot of good things about it, I guess, and checked it out despite it not being at all something I would typically be reading or interested in, but it turned out that it’s the kind of story that’s hard to put down once you’ve started. This is a pretty long read too. The complete series has around 2200 pages all together, many of which are very text heavy and at times just flat out switches to full prose. The original mini-series that kicks off the story is a little rougher and more wacky and cartoonish than the rest of the series generally is, and may give kind of a false impression of what this tale will be like, but it quickly becomes a highly emotional drama that, while still retaining some moments of screwball humor, is more often incredibly serious, surprisingly dark, and really, pretty depressing a lot of the time.