You like Castlevania, don’t you? Part III

A MOST AGREEABLE PASTIME

Super_Castlevania_IV_North_American_SNES_box_artSuper Castlevania IV finally brought Castlevania to the 16-bit world and did quite a fine job of it. Konami really went all out with this one, taking advantage of every bit of the Super Nintendo’s new technology. The backgrounds are highly detailed, animated, and often multi-layered. The vaunted parallax scrolling is also applied to the level in some interesting ways, making for some great background effects and that one very cool, but very short, level where the rooms start rotating.

castlevania4.jpg Manual whip control. The greatest new feature that you’ll never use.

Once again there’s a killer soundtrack too. I probably say that about just about every Castlevania game, but man, they just have some really good soundtracks, and this one is one of my favorites out of all of them.

Beware though, this game gets ferociously difficult in the later levels, with some very nasty platforming segments, and a…

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