Practice Platformer in Gamemaker Studio 2 – Part 4

Oh boy. A lot of little additions this time, but one or two big ones as well. Let’s see…

  • Added a placeholder title to the title screen, though still have no idea what this will eventually actually be called
  • Added ability to operate menu with mouse
  • Enemies now have the ability to detect and avoid ledges
  • Player’s gun is now a pickup object
  • Small animated effects added to ground when landing and bullets when hitting walls
  • New breakable blocks (excuse the incredibly half-assed look/animation on those right now (even more half-assed than a lot of the other half-assed stuff in here)

And then there’s the biggest, most obvious change…the fact that the enemies now have guns, can track and kill you with them, and…their guns are basically big pulsating dicks. I’m not sorry.

Following the tutorial exactly had them carrying the same kind of gun as the player, but by complete chance it ended up positioned exactly on their groin area so it kind of looked like they had guns for dicks. Naturally I thought “what if they DID have dick guns?!” and so I made a little animated…appendage. It doesn’t look explicitly like a dick, but let’s face it, it’s a gun dick. The accompanying sound effect really seals the deal too.

Had another snag that was causing the game to crash due to some code in the “enemies having guns” parts, despite the fact that I definitely followed the tutorial exactly, but was able to fix it on my own without too much panic this time, so I guess I’m really getting the hang of this.

I don’t know quite know where this game is going yet, aside from the obvious side-scrolling shooter genre, but it’s gettin’ weird! Weird and fun. I’m still not quite sure how far I’ll take this particular project after the tutorials are all done, but I know that at the very least I’ll spend some extra time on it afterwards to tighten a few things up, change a few mechanics that I don’t really like, but don’t want to change until the tutorials are done in case they end up being important later, and probably fix a few of the more rushed sprites/animations in there. Though even thinking about all the changes I have in mind makes me think that this might turn into something more than the dumb practice demo I thought it would be when I started…

E3 Madness

Ok, I might have gone a little overboard with the collector’s edition pre-orders. While there weren’t a ton of new and exciting games revealed at E3 this year (which I’m fine with, I can’t keep up as it is), the few they had were pretty exciting.

I had already pre-ordered the nice looking Death Stranding one about a week earlier:

Then the big one I was waiting for E3 to reveal was the Doom Eternal set. Another must-have:

I know the helmet probably won’t even fit on my huge head, but it still looks damn cool and there are actually a few other cool items in here too.

I figured that would be the end of it, and that’s already going to be one expensive month with them both coming out in November, but dammit, I’ve found myself thinking about that Final Fantasy VII Remake one too…

My first reaction was “that looks great”, but then I looked closer and saw that this was an action figure instead of a statue and the price tag is a whopping $330. That’s fucking expensive for one of these things, especially for just an action figure, and especially considering this isn’t even the full game and it’s probably already going to cost something like $180-240 for the full set of games in this remake.

I did some research on these Kai Play Arts figures though and apparently they’re pretty fancy and expensive. Similar Final Fantasy figures by them go for about $160 without the vehicle and they had put put out a similar figure of Cloud and a bike, both based on the Advent Children version that went for $330 itself, so…I guess this isn’t as bad a deal as it seemed? Ah hell. I just want that damn thing and I’ll have a new job long before March 2020 so fuck it, right? Just try not to think about how they’ll probably put one of these expensive collector’s editions out for every single part of the remake…ugh.

Anyway…anyone else make any crazy E3 pre-orders?


Can we just talk about how terrible the writing in Days Gone is for a second?

It’s funny, because I finished this game a good month or so ago, yet I still find myself thinking about just how bad the writing was, so I guess you’re just going to have to hear me complain about it a bunch so I can stop being annoyed by it in my head! Probably some mild spoilers to be seen here, though honestly I don’t think anyone is going to have any surprises ruined for them by anything said/shown here since every single aspect of the plot is so painfully predictable.

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