The Vita Report

As in some various Vita stuff over the last few months that I just don’t feel like doing whole individual posts for. Stuff like…

Xenogears_box

Uuuugh. I tried and tried to like this, but I just kept putting it down and not wanting to pick it back up again. It’s so damn slow paced and the interface is so very awkward. Exploration is in this weird place between top view and isometric, is zoomed in too close, and has no map, so you’re constantly wandering around these identical looking places, constantly manually rotating the camera in 90 degree increments to try to get a good view of things, and mostly just wasting your time as it turns out there’s not much to be found and really nothing of importance to be said by all the people waddling around. Combat is equally clunky and boring. You use a combat system that seems needlessly and ineffectually complicated, which mainly consists of you just button mashing your way through a lot of incredibly repetitive battles. You’re supposed to be able to use different attack combinations with varying effect and the game tells you that you can keep track of experience levels of each combo in your menu, but you go look there and it just lists a bunch of Japanese names with numbers next to them and doesn’t bother to tell you what combo any of them actually are. Maybe I need to go read the manual or something? I don’t care. Bored.

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